Wani Kong

A crocodile-themed Kong built around jaws, armor, and swamp-like menace. Its design gives Deathdark a powerful reptilian giant robot.
Episode 34

Yamaarashi Kong

A porcupine-themed Kong whose motif suggests quills, spikes, and defensive counterattacks. It is designed to punish enemies who move too close.
Episode 36

Musasabi Kong

A flying squirrel-themed Kong built around gliding movement and aerial surprise. Its animal motif gives Deathdark a mobile giant robot threat.
Episode 37

Sai Kong

A rhinoceros-themed Kong emphasizing horn charges, heavy armor, and crushing impact. It is one of Deathdark's brute-force late-series machines.
Episode 38

Mimizuku Kong

An owl-themed Kong suggesting night vision, stealth, and silent aerial attacks. Its motif gives Deathdark another bird-based giant robot.
Episode 39

Sasori Kong

A scorpion-themed Kong built around stingers, claws, and venomous imagery. Its design reflects one of Deathdark's most aggressive insect-like motifs.
Episode 40

Kaiko Kong

A silkworm-themed Kong based on an unusual insect motif. Its design suggests webbing, threads, or cocoon-like restraint.
Episode 41

Sasori Kong

A second listing for Sasori Kong appears in the archive page. If this is intentional, this card can represent a later scorpion-based Kong variation; if not, it may need to be checked against the original episode source.
Episode 42

Mimizu Kong

An earthworm-themed Kong built around underground movement and burrowing imagery. Its motif suggests attacks from below and difficult terrain control.
Episode 43

Condor Kong

A condor-themed Kong designed around aerial intimidation and scavenger imagery. Its bird motif gives Deathdark a dramatic late-series giant robot.
Episode 44

Tanuki Kong

A tanuki-themed Kong inspired by the shapeshifting raccoon-dog of Japanese folklore. Its motif suggests trickery, disguise, and misdirection.
Episode 45

Skunk Kong

A skunk-themed Kong built around foul odor, chemical defense, and disruption. It fits Deathdark's tendency to turn unpleasant natural traits into weapons.
Episode 46

Zokame Kong

A turtle-themed Kong likely built around shell defense and heavy durability. Its design suggests a slow but hard-to-damage giant robot.
Episode 47

Cheetah Kong

A cheetah-themed Kong built around speed and rapid assault. Its motif gives Deathdark a fast late-series robot meant to pressure Goggle Robo with movement.
Episode 48

Kuma Kong

A bear-themed Kong and one of the final giant robots used by Deathdark. General Deathgiller personally pilots Bear Kong during the empire's endgame, making it one of the most important late-series Kong machines.
Episode 49